Search found 8 matches

by Mr.Ed
Sat Apr 05, 2014 4:21 am
Forum: Strategies Sharing
Topic: Strategy For Attacking
Replies: 5
Views: 10969

Re: Strategy For Attacking

^ I agree fully, but what simulator are your talking about? And I didn't know you could get wiped out in a single round, and still get a data report. So what I did was send a spy probe, and see if a planet is worth attacking. If so, then attack, and set a timer in the real world to go off about 5 mi...
by Mr.Ed
Sat Apr 05, 2014 3:08 am
Forum: General Discussion
Topic: What would you like added to the game?
Replies: 22
Views: 10071

Re: What would you like added to the game?

1. Allow research to be done from every research lab (See Age of Empires for example.) Every Shipyard can produce vehicles, why can't every lab produce research if it meets the requirements? 2. Have some kind of indicator for quick and easy planet management. Like a dot in the planet listing if cons...
by Mr.Ed
Sat Apr 05, 2014 2:45 am
Forum: Strategies Sharing
Topic: Building Defences!
Replies: 5
Views: 6021

Re: Building Defences!

Always good to have a Plan B. That is prepare to loose. SO, build a radar, I say to at least level 9. Also ALWAYS have enough large cargo ships to hold all your resources. If an attack is coming, you gotta figure its going to be big. Come on, they didn't come for a loose or a draw. And they probably...
by Mr.Ed
Sat Apr 05, 2014 2:34 am
Forum: Strategies Sharing
Topic: How to build Massive Fleets
Replies: 6
Views: 12200

Re: How to build Massive Fleets

DO NOT WAITE UNTIL YOU HAVE A NANITE FACTORY. THAT TAKES WAY TOOOO LONG. First thing you gotta do is building resource builders - mines. Then power supplies to keep them running. After about level 3 mines, then slowly start adding storage units. Underground bunker is useless, so is more than one res...
by Mr.Ed
Sat Apr 05, 2014 2:26 am
Forum: Strategies Sharing
Topic: Planet Defence
Replies: 6
Views: 18883

Re: Planet Defence

I don't understand what you mean "this game calculates like O game and in O game probes give other ships attack bonuses." ========== And while you make a great strategy post (which I already follow, plus Always Buy large and small shields and Tech in armor and shields. More so armor.) My a...
by Mr.Ed
Sat Apr 05, 2014 2:13 am
Forum: Strategies Sharing
Topic: Pirate Planets
Replies: 4
Views: 5094

Re: Pirate Planets

Great job. And the next obvious question is "what do I need to win and not suffer casualties?" For Pirate Level 15, I'm still working on finding the bare minimum with zero losses, but 30-40 HF (don't use LF, they are too thin skinned, and you'll always loose at least one!) 20 minimum Cruis...
by Mr.Ed
Sat Apr 05, 2014 2:03 am
Forum: Strategies Sharing
Topic: Some tricks
Replies: 3
Views: 9289

Re: Some tricks

Double Tap.

Your first attack will battle ALL of the enemy / pirates forces. Assuming you win, that means all of their defense is gone. So do a follow-up of cargo and recovery ships and enjoy the plunder, there is nothing there to stop you. Harrrr. :idea:
by Mr.Ed
Sat Apr 05, 2014 1:37 am
Forum: Bugs and Suggestions
Topic: Construction overview
Replies: 4
Views: 1551

Re: Construction overview

I've suggested something like this also. But since cell phones are small and popular, my suggestion was more basic like adding a dot or "highlight" an icon next to the planets. I would place the icons in the Planet List window. I would place the icons in the same order as what it is on the...

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