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Pirate Planets

Posted: Fri Sep 06, 2013 10:49 pm
by Jonathon
Here I'm just gonna post what the pirate planets have up to the level 15 one.

Level 5: 5000 Metal 2000 crystal 1000 gas
No units or tech

Level 10: 17000 Metal 8000 crystal 3000 gas
10 light fighters
10 light lasers
20 rocket launchers
Tech: 10% weapon

Level 15: 52000 Metal 25000 crystal 9000 gas
20 light fighters
10 heavy fighters
10 light lasers
2 heavy lasers
Tech: 20% weapon

Re: Pirate Planets

Posted: Sun Sep 15, 2013 3:07 pm
by Bibliophile
Level 5 has 5 rl

Re: Pirate Planets

Posted: Sat Apr 05, 2014 2:13 am
by Mr.Ed
Great job.

And the next obvious question is "what do I need to win and not suffer casualties?"

For Pirate Level 15, I'm still working on finding the bare minimum with zero losses, but
30-40 HF (don't use LF, they are too thin skinned, and you'll always loose at least one!)
20 minimum Cruisers.
2 Large Cargo. They also have high defense value, and you get a tiny bit over 50k in resources, but two will do.

** Immediately follow up with another single LC. You take 21k in free resources.

Specifacally: (Min, Crys, Gas; measured in thousands )
1st attack: 31.2, 15, 5.4 = 51.6k
2nd attack: 12.5, 6, 2.2 = 20.7k
3rd attack: I don't think its worth it. But you get 60% of what was left. And by now, it aint much.

Re: Pirate Planets

Posted: Thu Jul 03, 2014 4:14 am
by ed4026
Mr. Ed um your fleet is way larger than necessary espically for 1st hit on a lvl 15

Granted I've been keeping my weapons, armour, & shield research going (all lvl6) and with almost half of your recommendations have been pulling no loss runs on the lvl15 pirates in my system

Re: Pirate Planets

Posted: Tue Jul 15, 2014 10:54 pm
by laiod
Good info :)