Search found 16 matches

by LakeSolon
Wed Aug 20, 2014 1:05 am
Forum: General Discussion
Topic: Fixing Fleet saving.
Replies: 15
Views: 8614

Re: Fixing Fleet saving.

I'd like to see what others may have to contribute to this topic after a month.
by LakeSolon
Wed Aug 20, 2014 12:55 am
Forum: Bugs and Suggestions
Topic: PUSH-MESSAGE ABOUT ATTACKS
Replies: 8
Views: 4031

Re: PUSH-MESSAGE ABOUT ATTACKS

I'd like to see what others may have to contribute to this topic after a month.
by LakeSolon
Wed Aug 20, 2014 12:53 am
Forum: General Discussion
Topic: How to fix the most aggregious Pay2win abuse
Replies: 7
Views: 5624

Re: How to fix the most aggregious Pay2win abuse

Just tossing another variation into the discussion: relo works as is, but enforces an N hour armistice bubble preventing attacks either to or from the relo'd player/planet. Although I agree that reducing the DM cost *would* make it more balanced I suspect I don't want to play that game. I can be an ...
by LakeSolon
Fri Aug 01, 2014 6:48 pm
Forum: New Players Forum
Topic: Mechanics of Rapid Fire
Replies: 14
Views: 19592

Re: Mechanics of Rapid Fire

Here's an alternative visualization that may be helpful for some (and likely infuriating for others as it has a few quirks).
by LakeSolon
Fri Aug 01, 2014 3:58 pm
Forum: Strategies Sharing
Topic: Mulling Over the Numbers: A Noob Review
Replies: 19
Views: 20068

Re: Mulling Over the Numbers: A Noob Review

... Debris fields: 21% of the cost of ships (excluding gas) goes to debris. This total is calculated by taking the 70% of fleet actually destroyed after repairs are account for and taking 30% of that, which is the units destroyed to debris conversion rate. ... Does Fleet Repair Tech level affect De...
by LakeSolon
Fri Aug 01, 2014 3:53 pm
Forum: New Players Forum
Topic: Mechanics of Rapid Fire
Replies: 14
Views: 19592

Re: Mechanics of Rapid Fire

Thanks.

Doc switched to view-only mode in case anyone else wants the text version.
by LakeSolon
Wed Jul 30, 2014 10:22 pm
Forum: Bugs and Suggestions
Topic: PUSH-MESSAGE ABOUT ATTACKS
Replies: 8
Views: 4031

Re: PUSH-MESSAGE ABOUT ATTACKS

P.S. If I received push notifications for Early Warning Reports I wouldn't Fleet Save whenever I was looking away from the game for more than 5 minutes. And then I might not respond to a notification in time. And there would be a battle. That wouldn't have otherwise occurred. Let's please not have t...
by LakeSolon
Wed Jul 30, 2014 6:25 pm
Forum: General Discussion
Topic: Fixing Fleet saving.
Replies: 15
Views: 8614

Re: Fixing Fleet saving.

I noticed you retitled the thread as I proposed in an earlier reply. I'm glad you agree with the notion. Thanks.
by LakeSolon
Wed Jul 30, 2014 6:01 pm
Forum: New Players Forum
Topic: Mechanics of Rapid Fire
Replies: 14
Views: 19592

Re: Mechanics of Rapid Fire

That table is neither little nor a jpeg (it's a PNG) but it is handy. I don't suppose you'd mind sharing the non-image source? Or just pasting the text here? Thanks :)
by LakeSolon
Wed Jul 30, 2014 5:49 pm
Forum: Bugs and Suggestions
Topic: Additional message and chat handling
Replies: 1
Views: 1596

Re: Additional message and chat handling

+Add: Tap right or left of screen to go to next or previous message (similar to browsing galaxies) I'd argue that these should both be a swipe gesture, except I'd dearly love a left-edge swipe to return to previous view. As it is currently the upper right "<<<" back button only appears so...

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