Search found 92 matches

by Wolfe
Tue Mar 04, 2014 9:33 pm
Forum: General Discussion
Topic: Vote for server merging
Replies: 44
Views: 67900

Re: Vote for server merging

Death Stars cost the same on all the servers, including the civil ships. Do not touch them. Death Stars especially. I spent 6 months doing the research and building my Death Stars. DO NOT TOUCH THEM. Rest of the fleet that actually cost differently you can mess with. Just don't touch the ships that ...
by Wolfe
Mon Aug 05, 2013 6:26 am
Forum: Bugs and Suggestions
Topic: Trading
Replies: 8
Views: 3354

Re: Trading

We are talking about trading through the use of cargo ships, right? NOT automatic trading. Trading is supposed to be the same as transporting just with other Alliance members.
by Wolfe
Sun Aug 04, 2013 7:55 pm
Forum: Bugs and Suggestions
Topic: To stop boosting/farming
Replies: 2
Views: 1392

Re: To stop boosting/farming

To stop all of the boosting/farming issues everyone has is for the dev. Group to upgrade the pirates/make the able to attack players at random times,or have a select group of people work as pirates and gain extra resourses so the farming/boosting wont be on other players,but to the pirates which wo...
by Wolfe
Sun Aug 04, 2013 7:45 pm
Forum: Bugs and Suggestions
Topic: Energy tech
Replies: 2
Views: 1369

Re: Energy tech

I suggested this before as well, but it got rejected for one reason or another. In short, don't bother with the energy plant that consumes Gas. You don't harvest enough anyway to both research, build or power a station. Have to choose 2 out of the 3. The solar power plant offers more power in the lo...
by Wolfe
Sun Aug 04, 2013 7:36 pm
Forum: Bugs and Suggestions
Topic: My suggestions and bugs I've found
Replies: 8
Views: 2664

Re: My suggestions and bugs I've found

For the Joint attack and defense: The report tells you how many players are attacking you and their names (Look either in the replay or the details part of the report). It also tells you the planet where the one who initiated the joint attack, attacked from. Same for joint defense. You aren't suppos...
by Wolfe
Sun Aug 04, 2013 7:26 pm
Forum: Bugs and Suggestions
Topic: I suggest...
Replies: 2
Views: 1370

Re: I suggest...

You know we have a Death Star, right? lol I would think that would topple a Star Destroyer if not be exactly what you are asking for.
by Wolfe
Sun Aug 04, 2013 7:21 pm
Forum: Bugs and Suggestions
Topic: A way to distinguish between a friend/foe alliance planet...
Replies: 3
Views: 1647

Re: A way to distinguish between a friend/foe alliance plane

Or they could just double check the planet before attacking. You know...instead of doing things the wrong way and attacking someone blindly without checking their information. Though, I do agree that they shouldn't allow Alliance members to attack their own within their Alliance.
by Wolfe
Sun Aug 04, 2013 7:16 pm
Forum: Bugs and Suggestions
Topic: Trading
Replies: 8
Views: 3354

Re: Trading

They don't have to trade their resources, they can just take their fleet and resources to another planet or fleet save to prevent it from getting plundered. Trade would only be for allies within your own Alliance only to help other players rebuild their fleets from being decimated.
by Wolfe
Tue Jul 30, 2013 11:10 pm
Forum: Bugs and Suggestions
Topic: Big Problem with Fleet Speed Ups
Replies: 1
Views: 1135

Big Problem with Fleet Speed Ups

What's the idea here? First you removed the fleet speed up in the beginning, because it made the radar station useless and a waste of space. Now you bring it back and stuck a DM tag on it. That's Pay To Win. Either make it only available for transporting resources or deploying ships to other planets...
by Wolfe
Sat Jul 13, 2013 9:02 pm
Forum: Bugs and Suggestions
Topic: Message for the developers
Replies: 1
Views: 1433

Re: Message for the developers

I agree to the original post. Taurus is slowly dying. I think we need to either combine the servers (if that is possible or do more to recruit new players into the server). -Allow the server to have harvesting bonuses and new players to move to a vacant part of the server so they won't get caught in...

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