Rezzik wrote:Ok, I'll put in my perspective on this. Spade, while you are quite helpful to people asking questions on this forum and that is a credit to you, Tireksio also brought up some good points as far as game balance goes.
Guilds. Personally, I think that guild leaders should limit it to 2 teams from any particular player to be in a guild so as to discourage abuses with guild gifts. With the guild gifts, it is set up so that if you want a higher share of the guild gifts, then you have to be online often because you don't know when your guild members are going to share them. If anyone has too many teams in the same guild, then it takes the unknown of 'when will other guild members share their guild gifts' out of the equation. Spade, you stated this yourself by saying that when your own teams shared guild gifts, then you got anywhere from 4 to 8 of the guild gifts, so about 6 of 10 on average. But that you got less when other team members shared theirs. So, by your own admission, having several teams in the same guild, gives you an advantage over your fellow guild members simply because you know when the gifts get shared by your own teams. And with having 10 teams, that gives you significant control over about a third of your guilds guild gifts. Which gives you more gems and more ability to get a stronger team than your fellow players.
Number of teams in general. 10 teams. If it is only 10. This also gives you an advantage. Not so much when they are all spread out between the range of levels, but in the future when they all get towards the top. Spade, at least 4 of your 10 are currently contenders for the top 10 Diamond Empress places. Which gives you a definite advantage over a particular opponents team of if you choose to make it one. 80 battles a day versus their 20. I know some guilds work together between their members to perform better in Empress. And this is well and good. They are still having to do this while having slightly different individual goals, different schedules, and sometimes different primary languages. It can be difficult to coordinate it all. But you don't have this issue, you can be a completely unified team. And what happens a year from now, when another 4 of your teams get to that level? 160 battles versus some else's 20. Who can stand up to that? How is that fair play? What is there to do at the top when you are only playing with yourself?
I know you believe that those who are willing to spend the money deserve an advantage, and on the level of an individual team, I completely agree. But when someone makes their own personal army, that is abusing the system.
I also know that you are an advocate for Sphinx finding ways to encourage people to spend money, because, after all, if no one spends money, then there will be no game to play. But how is an eventual dominance of Empress to help with this belief? In most cases, the people in the top 30 are the ones that, on an individual level, have spent the most money in this game, and probably would continue to do so. If you end up controlling 10 or more of those places, and totally dominating the top 10, then how many of them will leave the game and take their money with them? Your spending money alone will not support this game, and once again, how much fun is there in this game if you are just playing with yourself?
So, while you may not be doing anything that is technically wrong or against the rules, you are doing things that are not in the best interest of this game or in fair play. And, you are already discouraging people from investing more money, because what is the point of spending more if they are simply going to hit an impossible wall (your own personal army) before they have a chance of actually getting to the top. People need 'hope' in order to get them to spend money, and you are slowly killing that hope.
You make some valid points, but I don't agree with you about everything.
You say I control about 30 % of my guild's gems. On average that gives me nothing more than average since I have 10 accounts there. I spend MUCH more time than the average player, so I should have a higher advantage really. So this point of yours makes no sense to me. I have only had one guild all the time. When other players exploited the possibility to make new guilds, I stayed with mine all the time. I also have removed some of my accounts several times to let new players in that has asked here in the forum to join my guild.
I fight for each team individually. My 1stSpade team is by far the strongest and the one I spend most time with and it will be number 1 very often. I have 100 % of the heroes in the game as max stars and that gives me an advantage. This account is VIP 10 and that has cost a lot. The other teams I fight for as well. Of course my knowledge about the game and my experience helps me a lot to make my not so good team perform well. Also the fact that I have a lot of time to play now makes me perform well. I have been in a car accident and crushed most of my body, so I can't complete in many things. So games are the one thing I can to some degree compete in. If it was separate owners of these accounts I would for sure perform at least as good if I had the same knowledge as I have myself. It is of very little advantage to have many teams. In many ways it makes it more difficult since I can only play at one account at a time (even having two devices since I only have two arm - or less than that even).
Most other accounts in the top doesn't spend a fraction of the time I do. If they did, they would crush me easily. Except from my 1stSpade account, at least 30 other players can beat the other accounts I have. But they don't put in the time! GoS gives great rewards for time spent.
I have 10 teams. 5 that I care about and 5 that I only visit 1 or 2 times most days. I don't have more battles than other. All teams are individual as mentioned and should of course be able to battle other teams as if they had separate owners. Many of the top teams only uses 3-5 battles a day. Of course I will have an advantage for each account using 20 battles of close to that. This is not because I have many account, but because I put up the time to fight the battles.
I have played this game since it was a few weeks old. And spent a lot of time and money. For a new player to get up to level they would have to spend more money. But that is the nature of this game. If you come in 3 years after someone else you will start way behind. And catching up is pretty much impossible without spending loads of money. This has nothing to do with number of accounts I have. The so-called "impossible wall" would be there just as much if it was different owners of my teams.
I can't see why I shouldn't be allowed to use the account I have spent all this time and money to try to perform as best as I can. I have shared, as good as I can, my knowledge about the game so other can beat me easier. This will of course never be as good as getting the experience for themselves, so I will usually perform better with team of same strength. If other players want more advise, I will give that. But I'm not going to stop playing on the account that I have paid for like everyone else just because I beat some of you with more than one team.
And for the record: I do fight my own teams quite often, mainly to learn even more about the game.